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vis.mac
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1#
2# Macro file for exampleB5
3#
4
5# Open a viewer
6/vis/open
7# This opens the default viewer - see examples/basic/B1/vis.mac for a
8# more comprehensive overview of options. Also the documentation.
9#
10# Disable auto refresh and quieten vis messages whilst scene and
11# trajectories are established:
12/vis/viewer/set/autoRefresh false
13/vis/verbose errors
14#
15# Draw geometry:
16/vis/drawVolume
17#
18# Specify view angle:
19#/vis/viewer/set/viewpointThetaPhi 90. 0.
20#
21# Specify zoom value:
22/vis/viewer/zoom 1.6
23#
24# Specify style (surface or wireframe):
25#/vis/viewer/set/style wireframe
26#
27# Draw coordinate axes:
28#/vis/scene/add/axes 0 0 0 1 m
29#
30# Draw smooth trajectories at end of event, showing trajectory points
31# as markers 2 pixels wide:
32/vis/scene/add/trajectories smooth
33/vis/modeling/trajectories/create/drawByCharge
34/vis/modeling/trajectories/drawByCharge-0/default/setDrawStepPts true
35/vis/modeling/trajectories/drawByCharge-0/default/setStepPtsSize 2
36# (if too many tracks cause core dump => /tracking/storeTrajectory 0)
37#
38# Draw hits at end of event:
39#/vis/scene/add/hits
40#
41# To draw only gammas:
42#/vis/filtering/trajectories/create/particleFilter
43#/vis/filtering/trajectories/particleFilter-0/add gamma
44#
45# To invert the above, drawing all particles except gammas,
46# keep the above two lines but also add:
47#/vis/filtering/trajectories/particleFilter-0/invert true
48#
49# Many other options are available with /vis/modeling and /vis/filtering.
50# For example, to select colour by particle ID:
51#/vis/modeling/trajectories/create/drawByParticleID
52#/vis/modeling/trajectories/drawByParticleID-0/set e- blue
53#
54# To superimpose all of the events from a given run:
55#/vis/scene/endOfEventAction accumulate
56#
57# Re-establish auto refreshing and verbosity:
58/vis/viewer/set/autoRefresh true
59/vis/verbose warnings
60#
61# For file-based drivers, use this to create an empty detector view:
62#/vis/viewer/flush
63#
64# Set visualization to accumulate events into one picture
65#
66/vis/scene/endOfEventAction accumulate

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