3# This opens the default viewer - see examples/basic/B1/vis.mac for a
4# more comprehensive overview of options. Also the documentation.
6# Disable auto refresh and quieten vis messages whilst scene and
7# trajectories are established:
8/vis/viewer/set/autoRefresh false
15/vis/viewer/set/viewpointThetaPhi 105 165 deg
18###/vis/viewer/zoom 1.5
20# Specify style (surface or wireframe):
21#/vis/viewer/set/style wireframe
23# Draw coordinate axes:
24#/vis/scene/add/axes 0 0 0 1 m
26# Draw smooth trajectories at end of event, showing trajectory points
27# as markers 2 pixels wide:
28/vis/scene/add/trajectories smooth
29/vis/modeling/trajectories/create/drawByCharge
30/vis/modeling/trajectories/drawByCharge-0/default/setDrawStepPts true
31/vis/modeling/trajectories/drawByCharge-0/default/setStepPtsSize 2
32# (if too many tracks cause core dump => /tracking/storeTrajectory 0)
34# Draw hits at end of event:
38#/vis/filtering/trajectories/create/particleFilter
39#/vis/filtering/trajectories/particleFilter-0/add gamma
41# To invert the above, drawing all particles except gammas,
42# keep the above two lines but also add:
43#/vis/filtering/trajectories/particleFilter-0/invert true
45# Many other options are available with /vis/modeling and /vis/filtering.
46# For example, to select colour by particle ID:
47#/vis/modeling/trajectories/create/drawByParticleID
48#/vis/modeling/trajectories/drawByParticleID-0/set e- blue
50# To superimpose all of the events from a given run:
51/vis/scene/endOfEventAction accumulate
53# Re-establish auto refreshing and verbosity:
54/vis/viewer/set/autoRefresh true
57# For file-based drivers, use this to create an empty detector view: