3# This opens the default viewer - see examples/basic/B1/vis.mac for a
4# more comprehensive overview of options. Also the documentation.
6# Disable auto refresh and quieten vis messages whilst scene and
7# trajectories are established:
8/vis/viewer/set/autoRefresh false
11# Define color of tally volume:
12/vis/geometry/set/colour tally.logical -1 red
17/vis/viewer/set/viewpointThetaPhi 105 165 deg
20###/vis/viewer/zoom 1.5
22# Specify style (surface or wireframe):
23#/vis/viewer/set/style wireframe
25# Draw coordinate axes:
26#/vis/scene/add/axes 0 0 0 1 m
28# Draw smooth trajectories at end of event, showing trajectory points
29# as markers 2 pixels wide:
30/vis/scene/add/trajectories smooth
31/vis/modeling/trajectories/create/drawByCharge
32/vis/modeling/trajectories/drawByCharge-0/default/setDrawStepPts true
33/vis/modeling/trajectories/drawByCharge-0/default/setStepPtsSize 2
34# (if too many tracks cause core dump => /tracking/storeTrajectory 0)
36# Draw hits at end of event:
40#/vis/filtering/trajectories/create/particleFilter
41#/vis/filtering/trajectories/particleFilter-0/add gamma
43# To invert the above, drawing all particles except gammas,
44# keep the above two lines but also add:
45#/vis/filtering/trajectories/particleFilter-0/invert true
47# Many other options are available with /vis/modeling and /vis/filtering.
48# For example, to select colour by particle ID:
49#/vis/modeling/trajectories/create/drawByParticleID
50#/vis/modeling/trajectories/drawByParticleID-0/set e- blue
52# To superimpose all of the events from a given run:
53/vis/scene/endOfEventAction accumulate
55# Re-establish auto refreshing and verbosity:
56/vis/viewer/set/autoRefresh true
59# For file-based drivers, use this to create an empty detector view: