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vis.mac
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1#Macro for the visualization
2
3# Open a viewer
4/vis/open
5# This opens the default viewer - see examples/basic/B1/vis.mac for a
6# more comprehensive overview of options. Also the documentation.
7
8#Draw the scene
9/vis/viewer/reset
10/vis/viewer/set/viewpointThetaPhi 135. 45. deg
11/vis/viewer/zoom 0.5
12
13#Specify style (surface, wireframe, auxiliary edges,...)
14/vis/viewer/set/style wireframe
15/vis/viewer/set/lineSegmentsPerCircle 100
16
17#Geometry
18#/vis/geometry/set/lineWidth all 1 3
19#/vis/geometry/set/colour PhantomLogic 1 0 0 0
20
21#Decoration
22#Axes
23/vis/set/lineWidth 3
24/vis/scene/add/axes 0 0 0 0.10 m #Simple axes: x=red, y=green, z=blue.
25#Name
26#/vis/set/textColour red
27#/vis/set/textLayout right
28#/vis/scene/add/text2D 0.9 -.9 24 ! ! saxs
29#Frame
30#/vis/set/colour red
31#/vis/set/lineWidth 2
32#/vis/scene/add/frame #Simple frame around the view
33#/vis/set/colour #Revert to default colour (white)
34#/vis/set/lineWidth #Revert to default line width (1.)
35
36#Commands for the drawing the tracks
37/vis/scene/add/eventID #Drawn at end of event
38/tracking/storeTrajectory 0 #(if too many tracks cause core dumped => storeTrajectory 0)
39/vis/scene/endOfEventAction accumulate
40/vis/scene/add/trajectories smooth rich
41#/vis/modeling/trajectories/create/drawByParticleID
42/vis/modeling/trajectories/create/drawByCharge
43/vis/modeling/trajectories/drawByCharge-0/default/setDrawStepPts true
44/vis/modeling/trajectories/drawByCharge-0/default/setStepPtsSize 2
45
46#Draw hits at end of event:
47/vis/scene/add/hits
48
49#Geometry test (it can cause a "core dumped")
50/geometry/navigator/reset
51/geometry/test/run

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