1# Macro file for the visualization setting in the initialization phase
2# of the field02 example.
6# This opens the default viewer - see examples/basic/B1/vis.mac for a
7# more comprehensive overview of options. Also the documentation.
9# Disable auto refresh and quieten vis messages whilst scene and
10# trajectories are established:
11/vis/viewer/set/autoRefresh false
17# Specify style (surface or wireframe):
18#/vis/viewer/set/style wireframe
20# Draw coordinate axes:
21#/vis/scene/add/axes 0 0 0 1 m
23# Draw smooth trajectories at end of event, showing trajectory points
24# as markers 2 pixels wide:
25/vis/scene/add/trajectories smooth
26/vis/modeling/trajectories/create/drawByCharge
27/vis/modeling/trajectories/drawByCharge-0/default/setDrawStepPts true
28/vis/modeling/trajectories/drawByCharge-0/default/setStepPtsSize 2
29# (if too many tracks cause core dump => /tracking/storeTrajectory 0)
31# Draw hits at end of event:
35#/vis/filtering/trajectories/create/particleFilter
36#/vis/filtering/trajectories/particleFilter-0/add gamma
38# To invert the above, drawing all particles except gammas,
39# keep the above two lines but also add:
40#/vis/filtering/trajectories/particleFilter-0/invert true
42# Many other options are available with /vis/modeling and /vis/filtering.
43# For example, to select colour by particle ID:
44#/vis/modeling/trajectories/create/drawByParticleID
45#/vis/modeling/trajectories/drawByParticleID-0/set e- blue
47# To superimpose all of the events from a given run:
48/vis/scene/endOfEventAction accumulate
50# field02 specific setting
53#/vis/geometry/set/visibility World 0 false
54/vis/geometry/set/colour World 0 1 1 1 .3 # gray
55/vis/geometry/set/colour Absorber 0 0 0 1 .3 # blue
56/vis/viewer/set/style surface
57/vis/viewer/set/hiddenMarker true
60/vis/viewer/set/viewpointThetaPhi 90. 0.
65# Re-establish auto refreshing and verbosity:
66/vis/viewer/set/autoRefresh true
69# For file-based drivers, use this to create an empty detector view: