5# This opens the default viewer - see examples/basic/B1/vis.mac for a
6# more comprehensive overview of options. Also the documentation.
8# Disable auto refresh and quieten vis messages whilst scene and
9# trajectories are established:
10/vis/viewer/set/autoRefresh false
17#/vis/viewer/set/viewpointThetaPhi 90. 0.
22# Specify style (surface or wireframe):
23#/vis/viewer/set/style wireframe
25# Draw coordinate axes:
26/vis/scene/add/axes -0.25 -0.25 -0.25 0.5 m
28# Draw smooth trajectories at end of event, showing trajectory points
29# as markers 2 pixels wide:
30/vis/scene/add/trajectories smooth
31/vis/modeling/trajectories/create/drawByCharge
32/vis/modeling/trajectories/drawByCharge-0/default/setDrawStepPts true
33/vis/modeling/trajectories/drawByCharge-0/default/setStepPtsSize 2
34# (if too many tracks cause core dump => /tracking/storeTrajectory 0)
36# Draw hits at end of event:
40#/vis/filtering/trajectories/create/particleFilter
41#/vis/filtering/trajectories/particleFilter-0/add gamma
43# To invert the above, drawing all particles except gammas,
44# keep the above two lines but also add:
45#/vis/filtering/trajectories/particleFilter-0/invert true
47# Many other options are available with /vis/modeling and /vis/filtering.
48# For example, to select colour by particle ID:
49#/vis/modeling/trajectories/create/drawByParticleID
50#/vis/modeling/trajectories/drawByParticleID-0/set e- blue
52# To superimpose all of the events from a given run:
53/vis/scene/endOfEventAction accumulate 10
55# Re-establish auto refreshing and verbosity:
56/vis/viewer/set/autoRefresh true
59# For file-based drivers, use this to create an empty detector view: