3# This opens the default viewer - see examples/basic/B1/vis.mac for a
4# more comprehensive overview of options. Also the documentation.
6# Disable auto refresh and quieten vis messages whilst scene and
7# trajectories are established:
8/vis/viewer/set/autoRefresh false
14# Set specific colour for identification : ghost parallel geometry envelope ("ghost") as yellow
15/vis/geometry/set/colour GhostLogical ! yellow
18/vis/viewer/set/viewpointThetaPhi -90 0 deg
23# Specify style (surface or wireframe):
24#/vis/viewer/set/style wireframe
26# Draw coordinate axes:
27#/vis/scene/add/axes 0 0 0 1 m
29# Draw smooth trajectories at end of event, showing trajectory points
30# as markers 2 pixels wide:
31/vis/scene/add/trajectories smooth
32/vis/modeling/trajectories/create/drawByCharge
33/vis/modeling/trajectories/drawByCharge-0/default/setDrawStepPts true
34/vis/modeling/trajectories/drawByCharge-0/default/setStepPtsSize 2
35# (if too many tracks cause core dump => /tracking/storeTrajectory 0)
37# Draw hits at end of event:
41#/vis/filtering/trajectories/create/particleFilter
42#/vis/filtering/trajectories/particleFilter-0/add gamma
44# To invert the above, drawing all particles except gammas,
45# keep the above two lines but also add:
46#/vis/filtering/trajectories/particleFilter-0/invert true
48# Many other options are available with /vis/modeling and /vis/filtering.
49# For example, to select colour by particle ID:
50#/vis/modeling/trajectories/create/drawByParticleID
51#/vis/modeling/trajectories/drawByParticleID-0/set e- blue
53# To superimpose all of the events from a given run:
54/vis/scene/endOfEventAction accumulate
56# Re-establish auto refreshing and verbosity:
57/vis/viewer/set/autoRefresh true
60# For file-based drivers, use this to create an empty detector view: