Geant4 examples
basic/B1/src/B1EventAction.cc
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00001 //
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00025 //
00026 // $Id$
00027 //
00030 
00031 #include "B1EventAction.hh"
00032 
00033 #include "B1RunAction.hh"
00034 #include "B1SteppingAction.hh"
00035   // use of stepping action to get and reset accumulated energy  
00036 
00037 #include "G4RunManager.hh"
00038 #include "G4Event.hh"
00039 
00040 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
00041 
00042 B1EventAction* B1EventAction::fgInstance = 0;
00043 
00044 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
00045 
00046 B1EventAction* B1EventAction::Instance()
00047 {
00048 // Static acces function via G4RunManager 
00049 
00050   return fgInstance;
00051 }      
00052 
00053 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
00054 
00055 B1EventAction::B1EventAction()
00056 : G4UserEventAction(),
00057   fPrintModulo(100),
00058   fEnergySum(0.),
00059   fEnergy2Sum(0.)
00060 { 
00061   fgInstance = this;
00062 }
00063 
00064 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
00065 
00066 B1EventAction::~B1EventAction()
00067 { 
00068   fgInstance = 0;
00069 }
00070 
00071 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
00072 
00073 void B1EventAction::BeginOfEventAction(const G4Event* event)
00074 {  
00075   G4int eventNb = event->GetEventID();
00076   if (eventNb%fPrintModulo == 0) { 
00077     G4cout << "\n---> Begin of event: " << eventNb << G4endl;
00078   }
00079  
00080   // Reset accounted energy in stepping action
00081   B1SteppingAction::Instance()->Reset();
00082 }
00083 
00084 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
00085 
00086 void B1EventAction::EndOfEventAction(const G4Event* /*event*/)
00087 {
00088   // accumulate statistics
00089   G4double energy = B1SteppingAction::Instance()->GetEnergy();
00090   fEnergySum  += energy;
00091   fEnergy2Sum += energy*energy;
00092 }  
00093 
00094 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
00095 
00096 void B1EventAction::Reset()
00097 {
00098   //reset cumulative quantities
00099   //
00100   fEnergySum = 0.;
00101   fEnergy2Sum = 0.;
00102 }
00103 
00104 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
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