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B1PrimaryGeneratorAction.hh
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1//
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26//
27/// \file B1PrimaryGeneratorAction.hh
28/// \brief Definition of the B1PrimaryGeneratorAction class
29
30#ifndef B1PrimaryGeneratorAction_h
31#define B1PrimaryGeneratorAction_h 1
32
33#include "G4VUserPrimaryGeneratorAction.hh"
34#include "G4ParticleGun.hh"
35#include "globals.hh"
36
37class G4ParticleGun;
38class G4Event;
39class G4Box;
40
41/// The primary generator action class with particle gun.
42///
43/// The default kinematic is a 6 MeV gamma, randomly distribued
44/// in front of the phantom across 80% of the (X,Y) phantom size.
45
47{
48 public:
51
52 // method from the base class
53 virtual void GeneratePrimaries(G4Event*);
54
55 // method to access particle gun
56 const G4ParticleGun* GetParticleGun() const { return fParticleGun; }
57
58 private:
59 G4ParticleGun* fParticleGun; // pointer a to G4 gun class
61};
62
63//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
64
65#endif
66
67
The primary generator action class with particle gun.
const G4ParticleGun * GetParticleGun() const
virtual void GeneratePrimaries(G4Event *)

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