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B1SteppingAction.cc
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1//
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26//
27/// \file B1SteppingAction.cc
28/// \brief Implementation of the B1SteppingAction class
29
30#include "B1SteppingAction.hh"
31#include "B1EventAction.hh"
33
34#include "G4Step.hh"
35#include "G4Event.hh"
36#include "G4RunManager.hh"
37#include "G4LogicalVolume.hh"
38
39//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
40
43 fEventAction(eventAction),
44 fScoringVolume(0)
45{}
46
47//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
48
51
52//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
53
55{
56 if (!fScoringVolume) {
57 const B1DetectorConstruction* detectorConstruction
58 = static_cast<const B1DetectorConstruction*>
59 (G4RunManager::GetRunManager()->GetUserDetectorConstruction());
60 fScoringVolume = detectorConstruction->GetScoringVolume();
61 }
62
63 // get volume of the current step
64 G4LogicalVolume* volume
65 = step->GetPreStepPoint()->GetTouchableHandle()
66 ->GetVolume()->GetLogicalVolume();
67
68 // check if we are in scoring volume
69 if (volume != fScoringVolume) return;
70
71 // collect energy deposited in this step
72 G4double edepStep = step->GetTotalEnergyDeposit();
73 fEventAction->AddEdep(edepStep);
74}
75
76//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
77
Definition of the B1DetectorConstruction class.
Definition of the B1EventAction class.
Definition of the B1SteppingAction class.
Detector construction class to define materials and geometry.
G4LogicalVolume * GetScoringVolume() const
Event action class.
void AddEdep(G4double edep)
B1SteppingAction(B1EventAction *eventAction)
virtual void UserSteppingAction(const G4Step *)
B1EventAction * fEventAction
virtual ~B1SteppingAction()
G4LogicalVolume * fScoringVolume

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