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ExGflash3SensitiveDetector.cc
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26//
27/// \file ExGflash3SensitiveDetector.cc
28/// \brief Implementation of the ExGflash3SensitiveDetector class
29//
30// Created by Joanna Weng 26.11.2004
32
35#include "ExGflashHit.hh"
36
37#include "G4GFlashSpot.hh"
38#include "G4Step.hh"
39#include "G4TouchableHistory.hh"
40#include "G4VPhysicalVolume.hh"
41#include "G4VTouchable.hh"
42
43// WARNING : You have to use also G4VGFlashSensitiveDetector() as base class
44
45//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
46
48 : G4VSensitiveDetector(name), fDetector(det)
49{
50 G4String caloname = "ExGflashCollection";
51 collectionName.insert(caloname);
52}
53
54//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
55
57
58//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
59
61{
62 if (fHCID < 0) {
63 fHCID = GetCollectionID(0);
64 }
66 new ExGflashHitsCollection(SensitiveDetectorName, collectionName[0]); // first collection
67 HCE->AddHitsCollection(fHCID, fCaloHitsCollection);
68}
69
70//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
71
73
74//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
75
77{
78 G4double e = aStep->GetTotalEnergyDeposit();
79 if (e <= 0.) return false;
80
81 auto theTouchable = (G4TouchableHistory*)(aStep->GetPreStepPoint()->GetTouchable());
82
83 // enrgy deposited -> make Hit
84 // const G4VPhysicalVolume* physVol= aStep->GetPreStepPoint()->GetPhysicalVolume();
85 // G4TouchableHistory* theTouchable =
86 // (G4TouchableHistory*)(aStep->GetPreStepPoint()->GetTouchable());
87 auto caloHit = new ExGflashHit();
88 caloHit->SetEdep(e);
89 caloHit->SetPos(aStep->GetPreStepPoint()->GetPosition());
90 fCaloHitsCollection->insert(caloHit);
91 if (ROhist) {
92 ;
93 }
94 G4VPhysicalVolume* physVol = theTouchable->GetVolume();
95 G4int crystalnum = 0;
96 for (int i = 0; i < 100; i++) //@@@@@@@ ExGflash3SensitiveDetector:vorsichty
97 {
98 if (physVol == fDetector->GetCristal(i)) crystalnum = i;
99 }
100 caloHit->SetCrystalNum(crystalnum);
101
102 return true;
103}
104
105//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
106
107// Separate GFLASH interface
109{ // cout<<"This is ProcessHits GFLASH"<<endl;
110 G4double e = aSpot->GetEnergySpot()->GetEnergy();
111 if (e <= 0.) return false;
112
113 G4VPhysicalVolume* pCurrentVolume = aSpot->GetTouchableHandle()->GetVolume();
114
115 auto caloHit = new ExGflashHit();
116 caloHit->SetEdep(e);
117 caloHit->SetPos(aSpot->GetEnergySpot()->GetPosition());
118 fCaloHitsCollection->insert(caloHit);
119 if (ROhist) {
120 ;
121 }
122 // cout <<pCurrentVolume->GetName() << endl;
123 G4int crystalnum = 0;
124 for (int i = 0; i < 100; i++) //@@@@@@@ ExGflash3SensitiveDetector:vorsichty
125 {
126 if (pCurrentVolume == fDetector->GetCristal(i)) crystalnum = i;
127 }
128 caloHit->SetCrystalNum(crystalnum);
129
130 return true;
131}
132
133//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
Definition of the ExGflash3DetectorConstruction class.
Definition of the ExGflash3ParallelWorld class.
Definition of the ExGflash3SensitiveDetector class.
Definition of the ExGflashHit class.
const G4VPhysicalVolume * GetCristal(int aNumCrystal)
~ExGflash3SensitiveDetector() override
G4bool ProcessHits(G4Step *, G4TouchableHistory *) override
void EndOfEvent(G4HCofThisEvent *) override
void Initialize(G4HCofThisEvent *) override
ExGflashHitsCollection * fCaloHitsCollection
ExGflash3SensitiveDetector(G4String, ExGflash3ParallelWorld *det)

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