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ExP01PrimaryGeneratorAction.cc
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26/// \file persistency/P01/src/ExP01PrimaryGeneratorAction.cc
27/// \brief Implementation of the ExP01PrimaryGeneratorAction class
28//
29//
30//
31//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
32//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
33
36
37#include "G4Event.hh"
38#include "G4ParticleGun.hh"
39#include "G4ParticleTable.hh"
40#include "G4ParticleDefinition.hh"
41#include "globals.hh"
42#include "G4SystemOfUnits.hh"
43
44//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
45
49 fParticleGun(0), fMyDetector(myDC)
50{
51 G4int n_particle = 1;
52 fParticleGun = new G4ParticleGun(n_particle);
53
54// default particle
55
56 G4ParticleTable* particleTable = G4ParticleTable::GetParticleTable();
57 G4ParticleDefinition* particle = particleTable->FindParticle("proton");
58
59 fParticleGun->SetParticleDefinition(particle);
60 fParticleGun->SetParticleMomentumDirection(G4ThreeVector(0.,0.,1.));
61 fParticleGun->SetParticleEnergy(3.0*GeV);
62}
63
64//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
65
70
71//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
72
74{
75 G4double position = -0.5*(fMyDetector->GetWorldFullLength());
76 fParticleGun->SetParticlePosition(G4ThreeVector(0.*cm,0.*cm,position));
77
78 fParticleGun->GeneratePrimaryVertex(anEvent);
79}
80
81//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
82
Definition of the ExP01DetectorConstruction class.
Definition of the ExP01PrimaryGeneratorAction class.
Detector Construction for the persistency example.
ExP01PrimaryGeneratorAction(ExP01DetectorConstruction *)
ExP01DetectorConstruction * fMyDetector

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