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F03PrimaryGeneratorAction.hh
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1//
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25//
26/// \file field/field03/include/F03PrimaryGeneratorAction.hh
27/// \brief Definition of the F03PrimaryGeneratorAction class
28//
29//
30//
31//
32//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
33//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
34
35#ifndef F03PrimaryGeneratorAction_h
36#define F03PrimaryGeneratorAction_h 1
37
38#include "globals.hh"
39#include "G4VUserPrimaryGeneratorAction.hh"
40
41class G4ParticleGun;
42class G4Event;
46
47//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
48
50{
51 public:
54
55 public:
56 void GeneratePrimaries(G4Event*) override;
57 void SetRndmFlag(G4String val) { fRndmFlag = val; }
58 void SetXVertex(G4double x);
59 void SetYVertex(G4double y);
60 void SetZVertex(G4double z);
61
62 static G4String GetPrimaryName();
63
64 private:
65 G4ParticleGun* fParticleGun = nullptr; //pointer a to G4 service class
66 F03DetectorConstruction* fDetector = nullptr; //pointer to the geometry
67
68 F03PrimaryGeneratorMessenger* fGunMessenger = nullptr; //messenger of this class
69 G4String fRndmFlag = "off"; //flag for random impact point
70
72 G4double fXVertex = 0.;
73 G4double fYVertex = 0.;
74 G4double fZVertex = 0.;
75 G4bool fVertexDefined = false;
76};
77
78#endif
static G4ParticleDefinition * fgPrimaryParticle
F03DetectorConstruction * fDetector
F03PrimaryGeneratorMessenger * fGunMessenger
void GeneratePrimaries(G4Event *) override

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