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F04RunAction.cc
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26//
27/// \file field/field04/src/F04RunAction.cc
28/// \brief Implementation of the F04RunAction class
29//
30
31#include "F04RunAction.hh"
33
34#include "G4Run.hh"
35#include "G4RunManager.hh"
36
37#include "Randomize.hh"
38
39#include <ctime>
40
41//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
42
47
48//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
49
54
55//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
56#include "G4Threading.hh"
57
59{
60 G4cout << "### Run " << aRun->GetRunID() << " start." << G4endl;
61
62 G4RunManager::GetRunManager()->SetRandomNumberStore(true);
63 G4RunManager::GetRunManager()->SetRandomNumberStoreDir("random/");
64
65 if (fAutoSeed) {
66 // automatic (time-based) random seeds for each run
67 G4cout << "*******************" << G4endl;
68 G4cout << "*** AUTOSEED ON ***" << G4endl;
69 G4cout << "*******************" << G4endl;
70 long seeds[2];
71 time_t systime = time(nullptr);
72 seeds[0] = (long) systime;
73 seeds[1] = (long) (systime*G4UniformRand());
74 G4Random::setTheSeeds(seeds);
75 G4Random::showEngineStatus();
76 } else {
77 G4Random::showEngineStatus();
78 }
79
80 if (fSaveRndm > 0)
81 {
82 std::ostringstream os;
83 os<<"beginOfRun_"<<G4Threading::G4GetThreadId()<<".rndm";
84 G4Random::saveEngineStatus(os.str().c_str());
85 }
86}
87
88//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
89
91{
92 if (fSaveRndm == 1) {
93 G4Random::showEngineStatus();
94 std::ostringstream os;
95 os<<"endOfRun_"<<G4Threading::G4GetThreadId()<<".rndm";
96 G4Random::saveEngineStatus(os.str().c_str());
97 }
98}
99
100//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
Definition of the F04RunActionMessenger class.
Definition of the F04RunAction class.
F04RunActionMessenger * fRunMessenger
~F04RunAction() override
void BeginOfRunAction(const G4Run *) override
void EndOfRunAction(const G4Run *) override

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