Loading...
Searching...
No Matches
GB02BOptrMultiParticleForceCollision.hh
Go to the documentation of this file.
1//
2// ********************************************************************
3// * License and Disclaimer *
4// * *
5// * The Geant4 software is copyright of the Copyright Holders of *
6// * the Geant4 Collaboration. It is provided under the terms and *
7// * conditions of the Geant4 Software License, included in the file *
8// * LICENSE and available at http://cern.ch/geant4/license . These *
9// * include a list of copyright holders. *
10// * *
11// * Neither the authors of this software system, nor their employing *
12// * institutes,nor the agencies providing financial support for this *
13// * work make any representation or warranty, express or implied, *
14// * regarding this software system or assume any liability for its *
15// * use. Please see the license in the file LICENSE and URL above *
16// * for the full disclaimer and the limitation of liability. *
17// * *
18// * This code implementation is the result of the scientific and *
19// * technical work of the GEANT4 collaboration. *
20// * By using, copying, modifying or distributing the software (or *
21// * any work based on the software) you agree to acknowledge its *
22// * use in resulting scientific publications, and indicate your *
23// * acceptance of all terms of the Geant4 Software license. *
24// ********************************************************************
25//
26/// \file GB02/include/GB02BOptrMultiParticleForceCollision.hh
27/// \brief Definition of the GB02BOptrMultiParticleForceCollision class
28//
29#ifndef GB02BOptrMultiParticleForceCollision_hh
30#define GB02BOptrMultiParticleForceCollision_hh 1
31
32#include "G4VBiasingOperator.hh"
35
36#include <map>
37
39public:
42
43 // --------------------------
44 // -- Specific to this class:
45 // --------------------------
46 // -- Declare particles to be biased:
47 void AddParticle( G4String particleName );
48
49private:
50 // -----------------------------
51 // -- Mandatory from base class:
52 // -----------------------------
53 virtual G4VBiasingOperation*
55 const G4BiasingProcessInterface* callingProcess) final;
56 virtual G4VBiasingOperation*
58 const G4BiasingProcessInterface* callingProcess) final;
59 virtual G4VBiasingOperation*
61 const G4BiasingProcessInterface* callingProcess) final;
62
63private:
64 // -------------------------------
65 // -- Optionnal, from base class :
66 // -------------------------------
67 // -- Here, these are needed implementions to forward calls to the underneath
68 // -- G4BOptrForceCollision biasing operator
69 void OperationApplied( const G4BiasingProcessInterface* callingProcess,
70 G4BiasingAppliedCase biasingCase,
71 G4VBiasingOperation* operationApplied,
72 const G4VParticleChange* particleChangeProduced ) final;
73 void OperationApplied( const G4BiasingProcessInterface* callingProcess,
74 G4BiasingAppliedCase biasingCase,
75 G4VBiasingOperation* occurenceOperationApplied,
76 G4double weightForOccurenceInteraction,
77 G4VBiasingOperation* finalStateOperationApplied,
78 const G4VParticleChange* particleChangeProduced ) final;
79
80 void ExitBiasing( const G4Track*, const G4BiasingProcessInterface* ) final;
81
82public:
83 virtual void StartTracking( const G4Track* track ) final;
84
85private:
86 std::map < const G4ParticleDefinition*, G4BOptrForceCollision* > fBOptrForParticle;
87 std::vector < const G4ParticleDefinition* > fParticlesToBias;
89};
90
91#endif
virtual G4VBiasingOperation * ProposeOccurenceBiasingOperation(const G4Track *track, const G4BiasingProcessInterface *callingProcess) final
virtual G4VBiasingOperation * ProposeNonPhysicsBiasingOperation(const G4Track *track, const G4BiasingProcessInterface *callingProcess) final
virtual G4VBiasingOperation * ProposeFinalStateBiasingOperation(const G4Track *track, const G4BiasingProcessInterface *callingProcess) final
virtual void StartTracking(const G4Track *track) final
void ExitBiasing(const G4Track *, const G4BiasingProcessInterface *) final
std::map< const G4ParticleDefinition *, G4BOptrForceCollision * > fBOptrForParticle
void OperationApplied(const G4BiasingProcessInterface *callingProcess, G4BiasingAppliedCase biasingCase, G4VBiasingOperation *operationApplied, const G4VParticleChange *particleChangeProduced) final
std::vector< const G4ParticleDefinition * > fParticlesToBias

Applications | User Support | Publications | Collaboration