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H02MuonHit.cc
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25//
26/// \file eventgenerator/HepMC/HepMCEx02/src/H02MuonHit.cc
27/// \brief Implementation of the H02MuonHit class
28//
29//
30#include <iomanip>
31#include "G4Circle.hh"
32#include "G4Colour.hh"
33#include "G4SystemOfUnits.hh"
34#include "G4VisAttributes.hh"
35#include "G4VVisManager.hh"
36#include "H02MuonHit.hh"
37
39
40//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
42 : G4VHit(),
43 fModuleID(-1), fPname(), fMomentum(), fPosition(), fTof(0.)
44{
45}
46
47//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
49 const G4ThreeVector& pxyz,
50 const G4ThreeVector& xyz, G4double atof)
51 : fModuleID(imod), fPname(aname), fMomentum(pxyz),
52 fPosition(xyz), fTof(atof)
53{
54}
55
56//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
60
61//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
63 : G4VHit()
64{
65 *this= right;
66}
67
68//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
70{
72 fPname= right.fPname;
73 fMomentum= right.fMomentum;
74 fPosition= right.fPosition;
75 fTof= right.fTof;
76
77 return *this;
78}
79
80//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
82{
83 return (this==&right) ? true : false;
84}
85
86//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
88{
89 const G4double pt_min=20.*GeV;
90
91 G4VVisManager* pVVisManager= G4VVisManager::GetConcreteInstance();
92 if(pVVisManager) {
93 G4Circle circle(fPosition);
94 circle.SetScreenSize(5.);
95 circle.SetFillStyle(G4Circle::filled);
96
97 G4Color color, goodColor(1.,0.,0.), badColor(0.,0.,1.);
98 if(fMomentum.perp()>pt_min) color=goodColor;
99 else color=badColor;
100
101 G4VisAttributes attribs(color);
102 circle.SetVisAttributes(attribs);
103 pVVisManager->Draw(circle);
104 }
105}
106
107//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
109{
110 G4int id= fModuleID;
111 G4String tag="B";
112 if(fModuleID >=10) {
113 id -=10;
114 tag="E";
115 }
116 G4cout << tag << id << " :" << std::setw(12) << fPname.c_str()
117 << " : pT=" << std::setprecision(3) << fMomentum.perp()/GeV
118 << " : TOF=" << std::setprecision(3) << fTof/ns
119 << " : x=" << std::setprecision(3) << fPosition*(1./m)
120 << G4endl;
121}
G4Allocator< H02MuonHit > H02MuonHitAllocator
Definition H02MuonHit.cc:38
Definition of the H02MuonHit class.
G4bool operator==(const H02MuonHit &right) const
Definition H02MuonHit.cc:81
G4ThreeVector fPosition
Definition H02MuonHit.hh:76
G4int fModuleID
Definition H02MuonHit.hh:73
G4String fPname
Definition H02MuonHit.hh:74
G4double fTof
Definition H02MuonHit.hh:77
virtual void Print()
G4ThreeVector fMomentum
Definition H02MuonHit.hh:75
virtual void Draw()
Definition H02MuonHit.cc:87
const H02MuonHit & operator=(const H02MuonHit &right)
Definition H02MuonHit.cc:69

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