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extended
runAndEvent
RE03
src
RE03DetectorConstruction.cc
Go to the documentation of this file.
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//
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// ********************************************************************
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// * License and Disclaimer *
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// * *
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// * The Geant4 software is copyright of the Copyright Holders of *
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// * the Geant4 Collaboration. It is provided under the terms and *
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// * conditions of the Geant4 Software License, included in the file *
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// * LICENSE and available at http://cern.ch/geant4/license . These *
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// * include a list of copyright holders. *
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// * *
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// * Neither the authors of this software system, nor their employing *
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// * institutes,nor the agencies providing financial support for this *
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// * work make any representation or warranty, express or implied, *
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// * regarding this software system or assume any liability for its *
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// * use. Please see the license in the file LICENSE and URL above *
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// * for the full disclaimer and the limitation of liability. *
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// * *
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// * This code implementation is the result of the scientific and *
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// * technical work of the GEANT4 collaboration. *
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// * By using, copying, modifying or distributing the software (or *
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// * any work based on the software) you agree to acknowledge its *
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// * use in resulting scientific publications, and indicate your *
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// * acceptance of all terms of the Geant4 Software license. *
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// ********************************************************************
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//
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/// \file runAndEvent/RE03/src/RE03DetectorConstruction.cc
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/// \brief Implementation of the RE03DetectorConstruction class
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//
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//
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#include "
RE03DetectorConstruction.hh
"
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#include "G4NistManager.hh"
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#include "G4Material.hh"
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#include "G4Box.hh"
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#include "G4LogicalVolume.hh"
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#include "G4PVPlacement.hh"
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#include "G4VisAttributes.hh"
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#include "G4Colour.hh"
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#include "G4SDManager.hh"
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#include "G4MultiFunctionalDetector.hh"
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#include "G4VPrimitiveScorer.hh"
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#include "G4PSEnergyDeposit.hh"
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#include "G4PSTrackLength.hh"
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#include "G4PSNofStep.hh"
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#include "G4SDParticleFilter.hh"
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#include "G4SystemOfUnits.hh"
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#include "G4ios.hh"
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
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RE03DetectorConstruction::RE03DetectorConstruction
()
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:
G4VUserDetectorConstruction
(),
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fAir(0),fWater(0),fWorldPhys(0),fPhantomPhys(0),
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fConstructed(false)
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{;}
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
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RE03DetectorConstruction::~RE03DetectorConstruction
()
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{;}
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
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G4VPhysicalVolume
*
RE03DetectorConstruction::Construct
()
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{
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if
(!
fConstructed
)
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{
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fConstructed
=
true
;
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DefineMaterials
();
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SetupGeometry
();
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}
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return
fWorldPhys
;
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}
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
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void
RE03DetectorConstruction::DefineMaterials
()
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{
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//-------- NIST Materials -----------------------------------------------
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// Material Information imported from NIST database.
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G4NistManager
* NISTman = G4NistManager::Instance();
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fWater
= NISTman->FindOrBuildMaterial(
"G4_WATER"
);
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fAir
= NISTman->FindOrBuildMaterial(
"G4_AIR"
);
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}
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
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void
RE03DetectorConstruction::SetupGeometry
()
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{
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//
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// World
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//
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G4VSolid
* worldSolid =
new
G4Box
(
"World"
,2.*m,2.*m,2.*m);
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G4LogicalVolume
* worldLogical =
new
G4LogicalVolume
(worldSolid,
fAir
,
"World"
);
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fWorldPhys
=
new
G4PVPlacement
(0,G4ThreeVector(),worldLogical,
"World"
,
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0,
false
,0);
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//
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// Phantom
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//
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G4VSolid
* phantomSolid =
new
G4Box
(
"Calor"
,1.*m,1.*m,1.*m);
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G4LogicalVolume
* phantomLogical =
new
G4LogicalVolume
(phantomSolid,
fWater
,
"Phantom"
);
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fPhantomPhys
=
new
G4PVPlacement
(0,G4ThreeVector(),phantomLogical,
"Phantom"
,
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worldLogical,
false
,0);
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//
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// Visualization attributes
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//
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// worldLogical->SetVisAttributes(G4VisAttributes::GetInvisible());
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G4VisAttributes
* simpleBoxVisAtt=
new
G4VisAttributes
(
G4Colour
(1.0,1.0,1.0));
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simpleBoxVisAtt->SetVisibility(
true
);
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phantomLogical->SetVisAttributes(simpleBoxVisAtt);
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}
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void
RE03DetectorConstruction::ConstructSDandField
()
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{;}
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RE03DetectorConstruction.hh
Definition of the RE03DetectorConstruction class.
G4Box
G4Colour
G4LogicalVolume
G4NistManager
G4PVPlacement
G4VPhysicalVolume
G4VSolid
G4VUserDetectorConstruction
G4VisAttributes
RE03DetectorConstruction::RE03DetectorConstruction
RE03DetectorConstruction()
Definition
RE03DetectorConstruction.cc:54
RE03DetectorConstruction::fWorldPhys
G4VPhysicalVolume * fWorldPhys
Definition
RE03DetectorConstruction.hh:57
RE03DetectorConstruction::fConstructed
G4bool fConstructed
Definition
RE03DetectorConstruction.hh:59
RE03DetectorConstruction::fWater
G4Material * fWater
Definition
RE03DetectorConstruction.hh:56
RE03DetectorConstruction::DefineMaterials
void DefineMaterials()
Definition
RE03DetectorConstruction.cc:77
RE03DetectorConstruction::fAir
G4Material * fAir
Definition
RE03DetectorConstruction.hh:55
RE03DetectorConstruction::fPhantomPhys
G4VPhysicalVolume * fPhantomPhys
Definition
RE03DetectorConstruction.hh:58
RE03DetectorConstruction::ConstructSDandField
virtual void ConstructSDandField()
Definition
RE03DetectorConstruction.cc:113
RE03DetectorConstruction::~RE03DetectorConstruction
virtual ~RE03DetectorConstruction()
Definition
RE03DetectorConstruction.cc:61
RE03DetectorConstruction::Construct
virtual G4VPhysicalVolume * Construct()
Definition
RE03DetectorConstruction.cc:65
RE03DetectorConstruction::SetupGeometry
void SetupGeometry()
Definition
RE03DetectorConstruction.cc:87
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