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SAXSSensitiveDetectorHit.cc
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25//
26/// \file SAXSSensitiveDetectorHit.cc
27/// \brief Implementation of the SAXSSensitiveDetectorHit class
28//
29//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
30
32
33#include "G4ios.hh"
34#include "G4VVisManager.hh"
35#include "G4Circle.hh"
36#include "G4Colour.hh"
37#include "G4AttDefStore.hh"
38#include "G4AttDef.hh"
39#include "G4AttValue.hh"
40#include "G4UIcommand.hh"
41#include "G4UnitsTable.hh"
42#include "G4VisAttributes.hh"
43#include "G4LogicalVolume.hh"
44#include "G4SystemOfUnits.hh"
45
46//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
47
49
50//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
51
53 G4VHit()
54{
55 fTime = 0.;
56 fPos = G4ThreeVector(0.,0.,0.);
57 fMom = G4ThreeVector(0.,0.,0.);
58 fEnergy = 0.;
59 fType = -1;
60 fTrackID = -1;
61 fWeight = -1;
62}
63
64//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
65
67 G4VHit()
68{
69 fTrackID = right.fTrackID;
70 fTrackIDP = right.fTrackIDP;
71 fPos = right.fPos;
72 fMom = right.fMom;
73 fTime = right.fTime;
74 fEnergy = right.fEnergy;
75 fType = right.fType;
76 fWeight = right.fWeight;
77}
78
79//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
80
81const SAXSSensitiveDetectorHit& SAXSSensitiveDetectorHit::operator=
83{
84 fTrackID = right.fTrackID;
85 fTrackIDP = right.fTrackIDP;
86 fPos = right.fPos;
87 fMom = right.fMom;
88 fTime = right.fTime;
89 fEnergy = right.fEnergy;
90 fType = right.fType;
91 fWeight = right.fWeight;
92
93 return *this;
94}
95
96//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
97
99{
100 return 0;
101}
102
103//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
104
106{
107 G4VVisManager* pVVisManager = G4VVisManager::GetConcreteInstance();
108 if (pVVisManager)
109 {
110 G4Circle circle(fPos);
111 circle.SetScreenSize(2);
112 circle.SetFillStyle(G4Circle::filled);
113 G4Colour colour(1.,1.,0.);
114 G4VisAttributes attribs(colour);
115 circle.SetVisAttributes(attribs);
116 pVVisManager->Draw(circle);
117 }
118}
119
120//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
121
123{
124 G4cout << " Hit at time " << fTime/ns
125 << " (nsec) - pos(x,y,z) " << fPos/mm
126 << " (mm) - mom(x,y,z) " << fMom/eV << " eV" << G4endl;
127}
128
129//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
130
G4ThreadLocal G4Allocator< SAXSSensitiveDetectorHit > * hitAllocator
Definition of the SAXSSensitiveDetectorHit class.
int operator==(const SAXSSensitiveDetectorHit &right) const

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