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PrimaryGeneratorAction.cc
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26//
27/// \file B1/src/PrimaryGeneratorAction.cc
28/// \brief Implementation of the B1::PrimaryGeneratorAction class
29
30#include "PrimaryGeneratorAction.hh"
31
32#include "G4LogicalVolumeStore.hh"
33#include "G4LogicalVolume.hh"
34#include "G4Box.hh"
35#include "G4RunManager.hh"
36#include "G4ParticleGun.hh"
37#include "G4ParticleTable.hh"
38#include "G4ParticleDefinition.hh"
39#include "G4SystemOfUnits.hh"
40#include "Randomize.hh"
41
42namespace B1
43{
44
45//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
46
48{
49 G4int n_particle = 1;
50 fParticleGun = new G4ParticleGun(n_particle);
51
52 // default particle kinematic
53 G4ParticleTable* particleTable = G4ParticleTable::GetParticleTable();
54 G4String particleName;
55 G4ParticleDefinition* particle
56 = particleTable->FindParticle(particleName="gamma");
57 fParticleGun->SetParticleDefinition(particle);
58 fParticleGun->SetParticleMomentumDirection(G4ThreeVector(0.,0.,1.));
59 fParticleGun->SetParticleEnergy(6.*MeV);
60}
61
62//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
63
68
69//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
70
72{
73 //this function is called at the begining of ecah event
74 //
75
76 // In order to avoid dependence of PrimaryGeneratorAction
77 // on DetectorConstruction class we get Envelope volume
78 // from G4LogicalVolumeStore.
79
80 G4double envSizeXY = 0;
81 G4double envSizeZ = 0;
82
83 if (!fEnvelopeBox)
84 {
85 G4LogicalVolume* envLV
86 = G4LogicalVolumeStore::GetInstance()->GetVolume("Envelope");
87 if ( envLV ) fEnvelopeBox = dynamic_cast<G4Box*>(envLV->GetSolid());
88 }
89
90 if ( fEnvelopeBox ) {
91 envSizeXY = fEnvelopeBox->GetXHalfLength()*2.;
92 envSizeZ = fEnvelopeBox->GetZHalfLength()*2.;
93 }
94 else {
95 G4ExceptionDescription msg;
96 msg << "Envelope volume of box shape not found.\n";
97 msg << "Perhaps you have changed geometry.\n";
98 msg << "The gun will be place at the center.";
99 G4Exception("PrimaryGeneratorAction::GeneratePrimaries()",
100 "MyCode0002",JustWarning,msg);
101 }
102
103 G4double size = 0.8;
104 G4double x0 = size * envSizeXY * (G4UniformRand()-0.5);
105 G4double y0 = size * envSizeXY * (G4UniformRand()-0.5);
106 G4double z0 = -0.5 * envSizeZ;
107
108 fParticleGun->SetParticlePosition(G4ThreeVector(x0,y0,z0));
109
110 fParticleGun->GeneratePrimaryVertex(anEvent);
111}
112
113//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
114
115}
116
117
void GeneratePrimaries(G4Event *) override

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