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EventAction.cc
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1//
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25//
26//
27/// \file B2/B2a/src/EventAction.cc
28/// \brief Implementation of the B2::EventAction class
29
30#include "EventAction.hh"
31
32#include "G4Event.hh"
33#include "G4EventManager.hh"
34#include "G4TrajectoryContainer.hh"
35#include "G4Trajectory.hh"
36#include "G4ios.hh"
37
38namespace B2
39{
40
41//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
42
45
46//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
47
49{
50 // get number of stored trajectories
51
52 G4TrajectoryContainer* trajectoryContainer = event->GetTrajectoryContainer();
53 std::size_t n_trajectories = 0;
54 if (trajectoryContainer) n_trajectories = trajectoryContainer->entries();
55
56 // periodic printing
57
58 G4int eventID = event->GetEventID();
59 if ( eventID < 100 || eventID % 100 == 0) {
60 G4cout << ">>> Event: " << eventID << G4endl;
61 if ( trajectoryContainer ) {
62 G4cout << " " << n_trajectories
63 << " trajectories stored in this event." << G4endl;
64 }
65 G4VHitsCollection* hc = event->GetHCofThisEvent()->GetHC(0);
66 G4cout << " "
67 << hc->GetSize() << " hits stored in this event" << G4endl;
68 }
69}
70
71//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
72
73}
74
void BeginOfEventAction(const G4Event *) override
void EndOfEventAction(const G4Event *) override

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