#include "DetectorConstruction.hh"
#include "ActionInitialization.hh"
#include "G4RunManagerFactory.hh"
#include "G4SteppingVerbose.hh"
#include "G4UImanager.hh"
#include "QBBC.hh"
#include "G4VisExecutive.hh"
#include "G4UIExecutive.hh"
#include "Randomize.hh"
#include "G4ScoringManager.hh"
Go to the source code of this file.
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Definition at line 48 of file exampleVtk.cc.
49{
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59 G4int precision = 4;
60 G4SteppingVerbose::UseBestUnit(precision);
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64 auto* runManager =
65 G4RunManagerFactory::CreateRunManager(G4RunManagerType::Default);
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76 physicsList->SetVerboseLevel(1);
77 runManager->SetUserInitialization(physicsList);
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89 visManager->Initialize();
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92 G4UImanager* UImanager = G4UImanager::GetUIpointer();
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96 if ( ! ui ) {
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98 G4String command =
"/control/execute ";
100 UImanager->ApplyCommand(command+fileName);
101 }
102 else {
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104 UImanager->ApplyCommand("/control/execute init_vis.mac");
105 ui->SessionStart();
106 delete ui;
107 }
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114 delete visManager;
115 delete runManager;
116}
Action initialization class.
Detector construction class to define materials and geometry.