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B1RunAction.cc
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26//
27/// \file B1RunAction.cc
28/// \brief Implementation of the B1RunAction class
29
30#include "B1RunAction.hh"
33#include "B1Run.hh"
34
35#include "G4RunManager.hh"
36#include "G4LogicalVolumeStore.hh"
37#include "G4LogicalVolume.hh"
38#include "G4UnitsTable.hh"
39#include "G4SystemOfUnits.hh"
40
41//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
42
45{
46 // add new units for dose
47 //
48 const G4double milligray = 1.e-3*gray;
49 const G4double microgray = 1.e-6*gray;
50 const G4double nanogray = 1.e-9*gray;
51 const G4double picogray = 1.e-12*gray;
52
53 new G4UnitDefinition("milligray", "milliGy" , "Dose", milligray);
54 new G4UnitDefinition("microgray", "microGy" , "Dose", microgray);
55 new G4UnitDefinition("nanogray" , "nanoGy" , "Dose", nanogray);
56 new G4UnitDefinition("picogray" , "picoGy" , "Dose", picogray);
57}
58
59//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
60
63
64//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
65
67{
68 return new B1Run;
69}
70
71//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
72
74{
75 //inform the runManager to save random number seed
76 G4RunManager::GetRunManager()->SetRandomNumberStore(false);
77}
78
79//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
80
82{
83 G4int nofEvents = run->GetNumberOfEvent();
84 if (nofEvents == 0) return;
85
86 const B1Run* b1Run = static_cast<const B1Run*>(run);
87
88 // Compute dose
89 //
90 G4double edep = b1Run->GetEdep();
91 G4double edep2 = b1Run->GetEdep2();
92 G4double rms = edep2 - edep*edep/nofEvents;
93 if (rms > 0.) rms = std::sqrt(rms); else rms = 0.;
94
95 const B1DetectorConstruction* detectorConstruction
96 = static_cast<const B1DetectorConstruction*>
97 (G4RunManager::GetRunManager()->GetUserDetectorConstruction());
98 G4double mass = detectorConstruction->GetScoringVolume()->GetMass();
99 G4double dose = edep/mass;
100 G4double rmsDose = rms/mass;
101
102 // Run conditions
103 // note: There is no primary generator action object for "master"
104 // run manager for multi-threaded mode.
105 const B1PrimaryGeneratorAction* generatorAction
106 = static_cast<const B1PrimaryGeneratorAction*>
107 (G4RunManager::GetRunManager()->GetUserPrimaryGeneratorAction());
108 G4String runCondition;
109 if (generatorAction)
110 {
111 const G4ParticleGun* particleGun = generatorAction->GetParticleGun();
112 runCondition += particleGun->GetParticleDefinition()->GetParticleName();
113 runCondition += " of ";
114 G4double particleEnergy = particleGun->GetParticleEnergy();
115 runCondition += G4BestUnit(particleEnergy,"Energy");
116 }
117
118 // Print
119 //
120 if (IsMaster()) {
121 G4cout
122 << "\n--------------------End of Global Run-----------------------";
123 }
124 else {
125 G4cout
126 << "\n--------------------End of Local Run------------------------";
127 }
128
129 G4cout
130 << "\n The run consists of " << nofEvents << " "<< runCondition
131 << "\n Dose in scoring volume : "
132 << G4BestUnit(dose,"Dose") << " +- " << G4BestUnit(rmsDose,"Dose")
133 << "\n------------------------------------------------------------\n"
134 << G4endl;
135}
136
137//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
Definition of the B1DetectorConstruction class.
Definition of the B1PrimaryGeneratorAction class.
Definition of the B1RunAction class.
Definition of the B1Run class.
Detector construction class to define materials and geometry.
G4LogicalVolume * GetScoringVolume() const
The primary generator action class with particle gun.
const G4ParticleGun * GetParticleGun() const
virtual ~B1RunAction()
virtual void EndOfRunAction(const G4Run *)
virtual void BeginOfRunAction(const G4Run *)
virtual G4Run * GenerateRun()
Run class.
G4double GetEdep() const
Definition B1Run.hh:53
G4double GetEdep2() const
Definition B1Run.hh:54

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