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F04FocusSolenoid.cc
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27/// \file field/field04/src/F04FocusSolenoid.cc
28/// \brief Implementation of the F04FocusSolenoid class
29//
30
31#include "globals.hh"
32
33#include "G4GeometryManager.hh"
34
35#include "F04GlobalField.hh"
36
37#include "F04FocusSolenoid.hh"
38#include "F04SimpleSolenoid.hh"
39
40//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
41
42F04FocusSolenoid::F04FocusSolenoid(G4double Ba, G4double Bb, G4double fz,
44 G4ThreeVector c)
45 : F04SimpleSolenoid(Ba, fz, lv, c),
46 fB1(Ba),
47 fB2(Bb)
48{}
49
50//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
51
52void F04FocusSolenoid::AddFieldValue(const G4double point[4],
53 G4double field[6]) const
54{
55 G4ThreeVector global(point[0],point[1],point[2]);
56
57 G4ThreeVector local = fGlobal2local.TransformPoint(global);
58
59 if (IsOutside(local)) return;
60
61 G4double length = ((F04SimpleSolenoid*)this)->GetLength();
62
63 G4double Bz = (fB2-fB1) * std::abs(local.z())/(length/2.) + fB1;
64
65 if (fHalf) { if (local.z() >= 0.) Bz = fB1; }
66
67 G4ThreeVector B(0.0,0.0,Bz);
68
69 B = fGlobal2local.Inverse().TransformAxis(B);
70
71 field[0] += B[0];
72 field[1] += B[1];
73 field[2] += B[2];
74}
Definition of the F04FocusSolenoid class.
Definition of the F04GlobalField class.
Definition of the F04SimpleSolenoid class.
G4AffineTransform fGlobal2local
F04FocusSolenoid(G4double, G4double, G4double, G4LogicalVolume *, G4ThreeVector)
Default constructor.
void AddFieldValue(const G4double point[4], G4double field[6]) const override
AddFieldValue() adds the field for this solenoid into field[].
G4bool IsOutside(G4ThreeVector &local) const
IsOutside() returns true when outside the solenoid.

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