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GunPrimaryGeneratorAction.cc
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27/// \file common/src/GunPrimaryGeneratorAction.cc
28/// \brief Implementation of the Common::GunPrimaryGeneratorAction class
29
31
32#include "G4Event.hh"
33#include "G4ParticleGun.hh"
34#include "G4ParticleTable.hh"
35#include "G4ParticleDefinition.hh"
36
37namespace Common
38{
39
40//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
41
43 const G4String& particleName,
44 G4double energy,
45 G4ThreeVector position,
46 G4ThreeVector momentumDirection)
47{
48 G4int nofParticles = 1;
49 fParticleGun = new G4ParticleGun(nofParticles);
50
51 // default particle kinematic
52 G4ParticleTable* particleTable = G4ParticleTable::GetParticleTable();
53 G4ParticleDefinition* particle
54 = particleTable->FindParticle(particleName);
55 fParticleGun->SetParticleDefinition(particle);
56 fParticleGun->SetParticleEnergy(energy);
57 fParticleGun->SetParticlePosition(position);
58 fParticleGun->SetParticleMomentumDirection(momentumDirection);
59}
60
61//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
62
67
68//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
69
71{
72 // this function is called at the begining of event
73
74 fParticleGun->GeneratePrimaryVertex(anEvent);
75}
76
77//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
78
79}
80
Definition of the Common::GunPrimaryGeneratorAction class.
GunPrimaryGeneratorAction(const G4String &particleName="geantino", G4double energy=1.*CLHEP::MeV, G4ThreeVector position=G4ThreeVector(0, 0, 0), G4ThreeVector momentumDirection=G4ThreeVector(0, 0, 1))

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