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GunPrimaryGeneratorAction.hh
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27/// \file common/include/GunPrimaryGeneratorAction.hh
28/// \brief Definition of the Common::GunPrimaryGeneratorAction class
29
30#ifndef GunPrimaryGeneratorAction_h
31#define GunPrimaryGeneratorAction_h 1
32
33#include "G4VUserPrimaryGeneratorAction.hh"
34#include "G4ThreeVector.hh"
35#include "globals.hh"
36
37#include "CLHEP/Units/SystemOfUnits.h"
38
39class G4ParticleGun;
40class G4Event;
41
42namespace Common
43{
44
45/// \brief The primary generator class with particle gun
46///
47/// \author I. Hrivnacova; IPN Orsay
48
49class GunPrimaryGeneratorAction : public G4VUserPrimaryGeneratorAction
50{
51 public:
53 const G4String& particleName = "geantino",
54 G4double energy = 1.*CLHEP::MeV,
55 G4ThreeVector position= G4ThreeVector(0,0,0),
56 G4ThreeVector momentumDirection = G4ThreeVector(0,0,1));
58
59 // methods
60 void GeneratePrimaries(G4Event*) override;
61
62 private:
63 // data members
65};
66
67}
68
69#endif
GunPrimaryGeneratorAction(const G4String &particleName="geantino", G4double energy=1.*CLHEP::MeV, G4ThreeVector position=G4ThreeVector(0, 0, 0), G4ThreeVector momentumDirection=G4ThreeVector(0, 0, 1))

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