30#ifndef B2PrimaryGeneratorAction_h
31#define B2PrimaryGeneratorAction_h 1
33#include "G4VUserPrimaryGeneratorAction.hh"
~PrimaryGeneratorAction() override
G4ParticleGun * fParticleGun
G4ParticleGun * GetParticleGun()
void GeneratePrimaries(G4Event *) override